![]() ![]() They weren't historically accurate but I don't mind that very much, but I do think that there should be one KCH per squad instead of three. My first exemple would be V1 used as tactical missile on the battle ground (not speaking of its accuracy).įunny enough I've been playing a lot of solo lately and I've found it fun. Many other bias or historical heresy exist in the game and mod and never have been removed or even disputed. However this argument have been use as pure rethoric. It s true a squad made of several officers all knight cross holder is completly ludicrous from an historical point of view. It can be see as a secondary difficulty level/setting. KCH had no equivalent at US or UK.įor Solo or multicoop, disbalanced units or even faction is not so important. Both are still available afaik.įor KCH just keep in mind Blitzkrieg is a pure pvp mod, not a solo one. Originally posted by hurepoix:You need 4.8, then 4.81 update. I'm going to go ahead and download 4.8.1.0 now if I can find it. Honestly KCH aren't that hard to counter in vanilla, you just need numbers or a flame thrower unit, or even tanks. ![]() Yeah I've heard allied players like to complain about axis power. It was a very unfriendly environment, moving over to a personal mod was a much better idea, I used to just stay on 4.8.1.0, I even recommended other people on the forum, but it caused these few people significant anger and hatred of me, as 4.8.2.0 introduced many Anti-Axis changes I didn't agree with, 4.8.1.0 is still available for download on the internet. Nerf them.Ī certain person was very adamant they were removed, I used to frequent that forum, but I gave up, a very small group of people would defend the allies to the death, every balancing suggestion to up something on the Axis was met with fanatic devotion and sometimes even ad hominem arguements. That's too bad honestly, I'm surprised they didn't just you know. Originally posted by Waitand$ee:They removed it, long, long ago due to massive outcry from Allied players, one certain player in particular, they had Heroic Critical "Armour" which made them very hard to hit, and take reduced damage and significantly reduced suppression, they also compromised realism, some say.Īh ok. ![]()
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